Hire AR Developers

Build augmented-reality experiences that stay anchored in the real world โ€” product try-ons, guided maintenance overlays, and browser-based AR that works from a link. We hand-pick every AR developer and put them through real technical and trial rounds, so the person you hire has shipped AR onto real devices in real rooms, not just in a demo scene.

Why Dedicated

What You Get When You Hire Dedicated AR Developers

When you hire dedicated AR developers from OpenMalo, you get more than extra capacity โ€” you get consistency, accountability, and the ability to scale without disruption. You're partnering with a team that has delivered 500+ products for clients across six countries, and that experience shapes how your project is run.

Your dedicated AR developer is a seasoned engineer, not a stopgap contractor. They bring proven expertise across ARKit, ARCore, Unity AR Foundation, WebXR, and the 3D content pipeline that feeds them, backed by the project management and quality assurance that keep delivery predictable. Whether you need a single specialist or a full embedded squad, they adopt your processes and treat your product as their own.

AR demos beautifully and ships badly. A scene that tracks perfectly on a developer desk drifts in a dim shop floor, and a model that renders fine on a workstation melts a phone battery in ten minutes. Our developers plan for device thermals, real lighting, and the polygon and texture budgets your target handsets actually allow โ€” so what you launch behaves the same way in your customerโ€™s hands.

Over 13+ years, and with a 5.0 rating on Clutch, we've helped organizations of every size turn complex requirements into reliable, scalable products. Hire a dedicated AR developer who brings the discipline serious projects demand โ€” and free your business from the overhead of full-time hiring.

Services

End-to-End AR Development Services

Augment your engineering team or outsource the full build โ€” we connect you with AR developers, engineers, and architects who deliver from first commit to production-grade deployment.

Native AR Apps

iOS and Android AR built on ARKit and ARCore, or on Unity AR Foundation where one codebase must serve both โ€” with plane detection, anchors, and session handling designed for real rooms, not demo tables.

WebAR Experiences

Browser-based AR through WebXR or platforms such as 8th Wall, so customers scan a code or open a link with no install. Ideal for campaigns and one-off moments where an app download would kill the funnel.

AR Commerce & Product Visualisation

Place furniture in a room, preview a fitting on a wall, or try a product on-body at true scale. We cover the model pipeline, correct sizing, and the fallbacks for when tracking cannot get a lock.

Industrial & Training AR

Step-by-step overlays for maintenance, assembly, and warehouse picking, anchored to equipment through markers or object tracking. Built to run offline and to stay readable in gloves, poor light, and the noise of a working site.

3D Asset Pipeline

Retopology, UV work, baking, LODs, and texture compression to turn CAD or film-grade models into assets a phone can render โ€” delivered as USDZ and glTF so the same source drives every target.

Performance & Device Testing

Draw-call and thermal profiling on a real device matrix, because AR runs camera, tracking, and rendering at once. We find the handsets where your experience stutters before your users do.

The Team

Meet the AR Developers You Can Hire Today

Check the stack, experience, and pricing, then bring the right fit on board hourly or full-time. Rates below are per developer.

Milan P.

Senior Unity Developer

9+ years Rajkot, India
$32-$36/hr
UnityC#AR FoundationShader GraphMultiplayer

Jainam D.

AR / VR Engineer

7+ years Rajkot, India
$28-$32/hr
UnityARKitARCoreOculus SDKWebXR

Snehal B.

Unity / Unreal Developer

6+ years Ahmedabad, India
$24-$28/hr
UnityUnreal EngineC++BlueprintsVR SDKs
Engagement

Flexible Engagement Models for Hiring AR Developers

Rates start at $24โ€“$36 per hour. Scale a dedicated AR developer up or down with flexible terms, rapid onboarding, and workflows aligned to your sprint cadence.

Full-Time

8 hrs/dayยท 160โ€“176 hrs/mo

A dedicated developer committed exclusively to your product, embedded in your sprint cadence.

Part-Time

4โ€“6 hrs/dayยท 80โ€“120 hrs/mo

Steady progress on a lighter footprint โ€” ideal for ongoing builds that do not need a full-time seat.

Hourly / On-Demand

Flexibleยท 60 hrs minimum

Pay only for the hours you use, with transparent timesheets and no long-term lock-in.

Why OpenMalo

Reasons to Choose AR Developers from OpenMalo

Tracking That Survives Real Places

We test in dim rooms, on blank walls, and on reflective floors โ€” the conditions that break AR โ€” rather than only where the tracking is guaranteed to work.

The Content Pipeline, Not Just the Code

Most AR budgets are spent on 3D assets. We handle optimisation, LODs, and formats so your models load fast and look right on the devices you actually target.

100% Vetted Talent

Every developer clears technical, communication, and practical trial rounds before joining your build.

48-Hour Onboarding

Most clients onboard a matched developer within 48 hours of selection.

Senior Engineer Access

Seasoned engineers, not stopgap contractors, who treat your product as their own.

You Own Everything

Full code and IP transfer comes standard, with clear documentation and no vendor lock-in.

13+ Years, 5.0 on Clutch

A proven delivery record across 500+ products shipped for clients worldwide.

Global Delivery Coverage

Distributed collaboration across US, UK, Australia, Canada, and UAE time zones.

Process

Hire AR Developers in 5 Steps

1

Define Requirements

Specify scope, technical needs, stack, and delivery timeline.

2

Receive Vetted Profiles

Get a shortlist of screened AR developers matched to your build.

3

Technical Interview & Selection

Evaluate candidates directly and confirm the right fit.

4

Rapid Project Kickoff

Onboard within 48 hours into your workflow and repositories.

5

Scale On Demand

Adjust team size and engagement as project requirements evolve.

Built For Scale

Why Our AR Developers Suit Demanding Builds

Each OpenMalo AR developer is trained across diverse technical scenarios โ€” from rapid prototyping to production-scale deployments โ€” with the engineering discipline serious products require.

Deep expertise in ARKit, ARCore, Unity AR Foundation, WebXR, and 8th Wall

Focused capability in 3D asset optimisation, tracking quality, and on-device performance

80%+ of engagements meet or beat committed delivery milestones

Distributed collaboration across US, UK, AUS, Canada, and UAE time zones

FAQ

Hire AR Developers โ€” Frequently Asked Questions

Both, and often through Unity AR Foundation so one codebase drives each. Coverage is the honest constraint: ARKit needs a reasonably recent iPhone or iPad, and ARCore support is a device list Google publishes rather than every Android handset. We check your audience against those lists early and tell you what share you would miss.

Ready to Build? Let's Get You a AR Developer

Skip the endless hiring hassle. Get matched with a vetted AR developer fast, test the fit with a short paid trial, and start building this week.

Book a Free Consultation